AI Insights · Timothy · July 2024
Top 5 3D Cartoon Games on iOS in Australia Q2 2024
Discover the performance of the top 5 3D cartoon games on iOS in Australia for Q2 2024, featuring trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 3D cartoon games on iOS in Australia showcased interesting trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance based on Sensor Tower's data.
MONOPOLY GO! from Scopely, Inc. saw a peak in weekly revenue at around $286K in early April, followed by fluctuations, ending the quarter at approximately $240K. Weekly downloads showed a slight decline mid-quarter, reaching a low of 8.3K in late May before rebounding to 10.6K by the end of June. Active users remained relatively stable, peaking at 48.7K in mid-April and ending the quarter at 46.9K.
Whiteout Survival published by Century Games Pte. Ltd., experienced a steady increase in weekly revenue, peaking at nearly $162K in mid-June. Downloads showed a significant rise towards the end of the quarter, reaching 13.5K in the final week of June. Active users also saw an upward trend, growing from 47.1K at the start of the quarter to 63.3K by the end.
Gardenscapes by Playrix maintained consistent weekly revenue, staying around the $140K mark throughout the quarter. Weekly downloads fluctuated slightly, with a notable peak of 3.8K in late May. Active users saw minor variations, peaking at 54.8K in mid-May and closing the quarter at around 50.7K.
Township, also from Playrix, showed stable weekly revenue, maintaining around $130K to $144K throughout the quarter. Downloads started strong at 15.9K in early April but declined to around 10.9K by the end of June. Active users remained robust, peaking at 75.1K in early June and ending the quarter at around 69.2K.
Pokémon GO by Niantic, Inc. displayed a steady weekly revenue trend, peaking at $122K in the last week of June. Downloads showed a slight increase towards the end of the quarter, reaching 5.8K in the final week of June. Active users saw a decline early in the quarter but rebounded to 261.9K by mid-June before closing at 242.7K.
For more detailed insights and data, visit Sensor Tower.